Home Comparison FireGL V8650 vs GeForce GTX 1630

FireGL V8650 vs GeForce GTX 1630

We compared two Desktop platform GPUs: 2GB VRAM FireGL V8650 and 4GB VRAM GeForce GTX 1630 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

FireGL V8650 's Advantages
Larger VRAM bandwidth (111.1GB/s vs 96.00GB/s)
GeForce GTX 1630 's Advantages
Released 14 years and 10 months late
Boost Clock1785MHz
More VRAM (4GB vs 2GB)
192 additional rendering cores

Score

Benchmark

FP32 (float)
FireGL V8650
440
GeForce GTX 1630 +315%
1828

Graphics Card

Aug 2007
Release Date
Jun 2022
FireGL
Generation
GeForce 16
Desktop
Type
Desktop
PCIe 1.0 x16
Bus Interface
PCIe 3.0 x16

Clock Speeds

-
Base Clock
1740 MHz
-
Boost Clock
1785 MHz
868 MHz
Memory Clock
1500 MHz

Memory

2GB
Memory Size
4GB
GDDR4
Memory Type
GDDR6
512bit
Memory Bus
64bit
111.1GB/s
Bandwidth
96.00GB/s

Render Config

4
Compute Units
-
-
SM Count
8
320
Shading Units
512
16
TMUs
32
16
ROPs
16
-
L1 Cache
64 KB (per SM)
256 KB
L2 Cache
1024 KB

Theoretical Performance

11.01 GPixel/s
Pixel Rate
28.56 GPixel/s
11.01 GTexel/s
Texture Rate
57.12 GTexel/s
-
FP16 (half)
3.656 TFLOPS
440.3 GFLOPS
FP32 (float)
1.828 TFLOPS
-
FP64 (double)
57.12 GFLOPS

Board Design

Unknown
TDP
75W
200 W
Suggested PSU
250 W
2x DVI 1x S-Video
Outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a
1x 6-pin + 1x 8-pin
Power Connectors
None

Graphics Processor

R600
GPU Name
TU117
R600 V8650 (215RGIDKA13FG)
GPU Variant
TU117-150-KA-A1
TeraScale
Architecture
Turing
TSMC
Foundry
TSMC
80 nm
Process Size
12 nm
0.72 billion
Transistors
4.7 billion
420 mm²
Die Size
200 mm²

Graphics Features

10.0 (10_0)
DirectX
12 (12_1)
3.3 (full) 4.0 (partial)
OpenGL
4.6
N/A
OpenCL
3.0
N/A
Vulkan
1.3
-
CUDA
7.5
4.0
Shader Model
6.8
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