Home GPU Comparison AMD Playstation 4 Slim GPU vs ATI Xbox 360 GPU 65nm

AMD Playstation 4 Slim GPU vs ATI Xbox 360 GPU 65nm

We compared two Game console GPUs: 8GB VRAM Playstation 4 Slim GPU and 512MB VRAM Xbox 360 GPU 65nm to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Playstation 4 Slim GPU 's Advantages
Released 8 years and 1 months late
Larger VRAM bandwidth (176.0GB/s vs 22.40GB/s)
912 additional rendering cores
Lower TDP (75W vs 150W)

Score

Benchmark

FP32 (float)
Playstation 4 Slim GPU +667%
1.843 TFLOPS
Xbox 360 GPU 65nm
0.24 TFLOPS
VS

Graphics Card

Sep 2016
Release Date
Aug 2008
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
-
-
Boost Clock
-
1375 MHz
Memory Clock
700 MHz

Memory

8GB
Memory Size
512MB
GDDR5
Memory Type
GDDR3
256bit
Memory Bus
128bit
176.0GB/s
Bandwidth
22.40GB/s

Render Config

-
SM Count
-
18
Compute Units
3
1152
Shading Units
240
72
TMUs
16
32
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-

Theoretical Performance

25.60 GPixel/s
Pixel Rate
4.000 GPixel/s
57.60 GTexel/s
Texture Rate
8.000 GTexel/s
1.843 TFLOPS
FP16 (half)
-
1.843 TFLOPS
FP32 (float)
240.0 GFLOPS
-
FP64 (double)
-

Graphics Processor

Liverpool 16nm
GPU Name
Xenos Jasper
CXD90043GB
GPU Variant
Crayola 6
GCN 2.0
Architecture
TeraScale
TSMC
Foundry
TSMC
16 nm
Process Size
65 nm
Unknown
Transistors
0.232 billion
209 mm²
Die Size
121 mm²

Board Design

75W
TDP
150W
-
Suggested PSU
-
No outputs
Outputs
No outputs
None
Power Connectors
-

Graphics Features

11.1*
DirectX
9.0c (9_3)
4.6
OpenGL
N/A
1.2
OpenCL
N/A
1.1
Vulkan
N/A
-
CUDA
-
5.1
Shader Model
3.0

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