Home GPU Comparison AMD Playstation 4 Pro GPU vs ATI Xbox 360 S GPU

AMD Playstation 4 Pro GPU vs ATI Xbox 360 S GPU

We compared two Game console GPUs: 8GB VRAM Playstation 4 Pro GPU and 512MB VRAM Xbox 360 S GPU to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Playstation 4 Pro GPU 's Advantages
Released 6 years and 5 months late
Larger VRAM bandwidth (217.6GB/s vs 22.40GB/s)
2064 additional rendering cores
ATI Xbox 360 S GPU 's Advantages
Lower TDP (133W vs 150W)

Score

Benchmark

FP32 (float)
Playstation 4 Pro GPU +1649%
4.198 TFLOPS
Xbox 360 S GPU
0.24 TFLOPS
VS

Graphics Card

Nov 2016
Release Date
Jun 2010
Console GPU
Generation
Console GPU
Game console
Type
Game console
-
Bus Interface
-

Clock Speeds

-
Base Clock
-
-
Boost Clock
-
1700 MHz
Memory Clock
700 MHz

Memory

8GB
Memory Size
512MB
GDDR5
Memory Type
GDDR3
256bit
Memory Bus
128bit
217.6GB/s
Bandwidth
22.40GB/s

Render Config

-
SM Count
-
36
Compute Units
3
2304
Shading Units
240
144
TMUs
16
32
ROPs
8
-
Tensor Cores
-
-
RT Cores
-
-
L1 Cache
-
-
L2 Cache
-

Theoretical Performance

29.15 GPixel/s
Pixel Rate
4.000 GPixel/s
131.2 GTexel/s
Texture Rate
8.000 GTexel/s
8.396 TFLOPS
FP16 (half)
-
4.198 TFLOPS
FP32 (float)
240.0 GFLOPS
-
FP64 (double)
-

Graphics Processor

Neo
GPU Name
Xenos Vejle
CXD90044GB
GPU Variant
Crayola 6
GCN 2.0
Architecture
TeraScale
TSMC
Foundry
TSMC
16 nm
Process Size
45 nm
5.7 billion
Transistors
0.372 billion
322 mm²
Die Size
168 mm²

Board Design

150W
TDP
133W
-
Suggested PSU
-
No outputs
Outputs
No outputs
None
Power Connectors
-

Graphics Features

N/A
DirectX
9.0c (9_3)
4.6
OpenGL
N/A
1.2
OpenCL
N/A
1.1
Vulkan
N/A
-
CUDA
-
6.0
Shader Model
3.0

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