Comparison of Nvidia's Fourth Generation Mid-Range Graphics Cards: Discover the Performance Improvements

kyojuro 2025年8月18日星期一

Mid-range graphics cards have always held a pivotal position in the gaming market, providing gamers with a harmonious blend of performance and affordability. This role has been redefined with the release of the RTX 2070, 3070, 4070, and 5070. Recent benchmark tests across 1080p and 4K resolutions provide deeper insights into the evolution of performance, power efficiency, and architectural enhancements across these generations.

At 1080p, while CPU dependency can obscure generational differences, the performance gap is apparent in graphically intense and ray tracing scenarios. Take Cyberpunk 2077, for instance: the RTX 2070 reached only 12.9 FPS in medium ray tracing and DLSS balanced modes, whereas the 3070 improved to 23.8 FPS, the 4070 reached 48.2 FPS, and the 5070 soared to 61.3 FPS. In comparable scenes, The Elder Scrolls 4: Remastered jumped from 24.9 FPS to 63.3 FPS, while Thor's Hammer 2 increased from 52.6 FPS to 166.5 FPS. Conversely, in rasterized games focused on high frame rates like Diablo II: Rebirth and Overwatch 2, even the 2070 hits over a hundred frames per second. The newer cards, however, escalate the frame rate to between 300-380 FPS, surpassing most monitors' refresh rates. This illustrates how the new architecture scales more effectively under high-stress scenarios.

In 4K resolutions, the disparities between GPUs are vividly illustrated. For example, in Cyberpunk 2077, the 4070 averaged 27.8 FPS, with the 5070 pushing it to 32.0 FPS; in Ratchet & Clank: Time Skip, the 4070's 92.6 FPS compared with the 5070's 119.2 FPS, and the 2070's 19.2 FPS. Similar trends are observed in Horizon: Westward Ho, where the 2070's 31.6 FPS is overtaken by the 5070. For competitive gaming, Overwatch 2 delivers 99.3 FPS on the 2070, while the 5070 reaches 275.2 FPS, highlighting the growing prevalence of high refresh rate 4K gaming.

Evaluating power consumption versus efficiency offers further insights. Over the four generations, average rasterized frame rates increased from 36 to 107 FPS, and ray tracing improved from 25 to 63 FPS, with power consumption fluctuating between 171W and 231W. On conversion, rasterization efficiency increased from 0.21 FPS/W to 0.46 FPS/W, and ray tracing efficiency from 0.15 FPS/W to between 0.29 and 0.27 FPS/W. While the 4070 and 5070 are evenly matched in efficiency, the 4070 often takes the lead with lower power consumption, making it a better option for heat dissipation and noise management. In contrast, the 5070 offers superior peak performance but necessitates acceptance of higher energy and cooling demands.

Generational differences guide upgrade recommendations. Gamers using the 2070 will experience significant visual enhancements by upgrading to the 4070 or 5070 for smoother 4K ray tracing gameplay, while the 5070 provides a higher performance ceiling if budget allows. Users with the 3070 will benefit from improved power efficiency and DLSS on the 4070. Current 4070 owners should weigh whether they require extreme frame rates, as upgrading to the 5070 boosts throughput but not efficiency.

The mid-range graphics card landscape is undergoing a transformation, shifting from archaic arithmetic scaling to intelligent architecture, efficient memory management, and AI-assisted frame generation. The 4070 exemplifies the benefits of new architecture by offering balance, while the 5070 outgrows the simple notion of doubling performance despite its higher peaks. Future value in mid-range graphics will likely emphasize power, efficiency, and intelligent rendering over mere paper frame rates.

In conclusion, the transition from RTX 2070 to 5070 reflects a path of continuous refinement, with minor gaps at 1080p but distinct stratification at 4K. Efficiency and power consumption metrics illuminate the architectural advancements driving these performance leaps. Gamers must thoughtfully balance budget, resolution, and system cooling capacity when charting their upgrade paths.

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