Home GPU Comparison AMD Radeon 680M vs Moore Threads MTT S30

AMD Radeon 680M vs Moore Threads MTT S30

We compared a Integrated graphics card GPU: 0System Shared VRAM Radeon 680M and a Desktop platform GPU: 4GB VRAM MTT S30 to see which GPU has better performance in key specifications, benchmark tests, power consumption, etc.

Main Differences

AMD Radeon 680M 's Advantages
Boost Clock has increased by 69% (2200MHz vs 1300MHz)
Moore Threads MTT S30 's Advantages
Released 1 years and 9 months late
256 additional rendering cores
Lower TDP (40W vs 50W)

Score

AMD Radeon 680M
Moore Threads MTT S30
FP32G.SizeG.BandwidthR.DateTDP FP32:3.379 TFLOPS G.Size: System Shared G.Bandwidth: System Dependent R.Date:2022-01-04 TDP:50 W FP32:2.662 TFLOPS G.Size:4 GB G.Bandwidth:224.0 GB/s R.Date:2023-10-26 TDP:40 W

Benchmark

FP32 (float)
Radeon 680M +26%
3.379 TFLOPS
MTT S30
2.662 TFLOPS

Graphics Card

Jan 2022
Release Date
Oct 2023
Navi II IGP
Generation
MUSA-Chunxiao
Integrated
Type
Desktop
PCIe 4.0 x8
Bus Interface
PCIe 4.0 x8

Clock Speeds

2000 MHz
Base Clock
1200 MHz
2200 MHz
Boost Clock
1300 MHz
System Shared
Memory Clock
1750 MHz

Memory

System Shared
Memory Size
4GB
System Shared
Memory Type
GDDR6
System Shared
Memory Bus
128bit
System Dependent
Bandwidth
224.0GB/s

Render Config

12
Compute Units
8
SM Count
768
Shading Units
1024
48
TMUs
64
32
ROPs
64
Tensor Cores
12
RT Cores
128 KB per Array
L1 Cache
2 MB
L2 Cache
1024 KB
0
L3 Cache
0

Theoretical Performance

70.40 GPixel/s
Pixel Rate
83.20 GPixel/s
105.6 GTexel/s
Texture Rate
83.20 GTexel/s
6.758 TFLOPS
FP16 (half)
5.325 TFLOPS
3.379 TFLOPS
FP32 (float)
2.662 TFLOPS
211.2 GFLOPS
FP64 (double)
41.60 GFLOPS

Board Design

50W
TDP
40W
Suggested PSU
200 W
Portable Device Dependent
Outputs
2x DisplayPort 1.2
None
Power Connectors
None

Graphics Processor

Rembrandt
GPU Name
MTT Gen 1
GPU Variant
RDNA 2.0
Architecture
MUSA-Chunxiao
TSMC
Foundry
TSMC
6 nm
Process Size
12 nm
13.1 billion
Transistors
Unknown
208 mm²
Die Size
Unknown

Graphics Features

12 Ultimate (12_2)
DirectX
12 Ultimate (12_2)
4.6
OpenGL
4.6
2.0
OpenCL
3.0
1.3
Vulkan
1.4
CUDA
6.7
Shader Model
6.5
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